Design User Interfaces and User Experience for Desktops, Mobiles, Tablets i.e Websites & Apps in today's digital world. Banking & finance, Telecom, Media & entertainment, Social enterprise collaboration, Big data, Education, Travel & tourism are few of the domains which I have worked as a UI/UX designer.
As one said "One Picture is Worth a Thousand Words". Under photography my focus is on - Travel, Nature & Weddings.
As a mentor & guest lecturer have trained 100+ students & employees(Corporate Sector) on topics related to Media Authoring, Digital Image Processing & Usability/UX design
The process of visual communication and problem-solving using one or more of typography, photography and illustration. It can be from websites to application interfaces
Connect with me to know more about UX, Design Thinking & Digital Image Processing Workshops
While UX is a conglomeration of tasks focused on optimization of a product for effective and enjoyable use; UI design is, the look and feel, the presentation and interactivity of a product.
A picture is worth hundred words as said, connect with me for requiremets related to corporate, architecture, product & wedding photography
UX consultant / Photographer & learner with 12 + years of industry experience in designing immersive and memorable experiences for web (Desktop, mobile & tablets) touch and gesture based applications. Banking & finance, Telecom, Media & entertainment, Social enterprise collaboration, Big data, Education, Travel & tourism are few of the many domains which I have worked.
Trying to achieve :
+ Happy Customers
+ Students Trained
+ Trainings & Workshops
+ Commercial Photography
+ Total Hits
In Research you apply various techniques in order to add context and insight into the design process.Research is needed to reach new conclusions, establish facts, and find problems.It is a systematic defined process.The aim of the Analysis phase is to draw insights from data collected during the Research phase.
The Design phase of a UX project is collaborative and iterative. Design phase is to put ideas in front of users, get their feedback, refine them, and repeat. These ideas may be represented by paper prototypes, interactive wireframes, or semi-functioning prototypes.
In the Launch phase content and digital assets are created and high-fidelity version of the product is validated with stakeholders and end-users through user testing sessions.